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La Route Du Sahara - Atlantis/Museum Compositing

This project is part of a short film I worked on with 5 teammates as our final university (NAD-UQAC) project:
Complet movie link : https://youtu.be/LbblF7PQdbg?si=tmMLlp5B2Uws3BcU
For the shots presented : 8h/day approx.
My contribution on this project :
(MUSEUM)
- Lighting (100%)
- Compositing (100%)
- Layout (100%)
- Assets modeling (10%)
- Artistic direction (100%)
(ATLANTIS)
- Lighting (100%) | *shot 050, seq02 (75%)
- Compositing (100%) | *shot 050, seq02 (80 %)
- Layout (100 %) | *shot 050, seq02 (70 %)
- Artistic direction (100%)

My contribution : Environment, layout, lighting and compositing : Colorimetry - zDefocus - Added sand dust layers - Added motion vectors - Added sky matte painting - Heat shammer on background and eclipse - Added glow on swords and sand ground

Compositing : Colorimetry orange to yellow - Added dust particles - Added thumbnail - Denoiser on background - Added motion vectors - Zdefocus

Compositing : Colorimetry - zDefocus - Added sand dust layers - Added motion vectors - Added sky matte painting - Heat shammer on background and eclipse - Added glow on sand simulation - Lens distorsion - Added sand wind, dust, particles layers

Compositing : Colorimetry orange to yellow - Added dust particles - Added thumbnail - Denoiser on background - Added motion vectors - Zdefocus - Added atmospheric volume